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Cities xl 2011
Cities xl 2011








cities xl 2011
  1. CITIES XL 2011 PC
  2. CITIES XL 2011 OFFLINE
  3. CITIES XL 2011 FREE

Monte Cristo announced that they are working on converting the game into fully Single player, but the company went bankrupt before they could finish the work.įocus Home Entertainment stepped in at this point, acquiring the rights for Cities XL. Unfortunately, the Planet Offer prove unsustainable, and after several months was officially ended. The main idea behind this groundbreaking approach was to allow the developers the resources to support a persistent multiplayer game, and to allow further development of the game in time. Many of the most interesting features of the game were reserved for Planet offer, available on a pay-per-month basis.

CITIES XL 2011 OFFLINE

The game was officially released on October 9th 2009, and featured two modes: Single player, available to play offline for free, but with limited features, and the Planet Offer, an MMO-style mode where players created cities on persistent planets, were able to trade resources, create avatars and visit each other's cities, and more. The demo had 20% of the buildings as the main game, limited the player to 1 online city (no offline cities) at a time and each city became unplayable once the population cap of 20,00 was reached. This demo introduced players to the online aspect called the Planet Offer. Players had to register accounts and were limited to 7 days of play per account.

CITIES XL 2011 FREE

In September of 2009, a free demo was available to play in order to garner support and get potential customers familiar with the game. On 26 June 2008, Philippe Da Silva stated that the game was in a playable-form from merging all the development team's efforts. The first official trailer was released on 4 June 2008. Da Silva stated "We want players to be able to not only to create “classic cities” but also to specialize and build the Key West, Aspen or Detroit of this world." A pre-released screen shot of an Aspen map confirmed that Cities XL would include snowy landscapes. On 11 September 2007 announced that Cities XL would include a large variety of maps and landscapes, which would allow players a greater depth with the types of cities they wanted to create. On April 15, the game's name was changed to Cities XL. The developers would regularly check the forums and use or interpret the ideas and suggestions into the game. A website was launched October 13th 2007 with user forums, Q&As and a developer's blog. The game was named Cities Unlimited in June 2007 to avoid confusion. City Life was a "test" for the real thing. It was later revealed in an interview that the game would not be a sequel of City Life, but a completely new game. City-building fans hyped out and unofficially dubbed the game as City Life 2. The two images emerged on a blog post of a staff member of Monte Cristo.

cities xl 2011

  • Megastructures (aka Blueprints), featuring real-life buildings like the Eiffel Tower and the Statue of LibertyĪs with most games, the first media attention the game got was from leaked images.
  • cities xl 2011 cities xl 2011

    Trading features, allowing swapping resources between cities.Hotels ( Business Hotels and " holidays" aka tourist hotels).Commercial service zones (aka Retail or Shops, which also include restaurants).5 types of industry ( Heavy Industry, Manufacturing Industry, High Tech Industry, Agriculture, and Offices).Ploppable Leisure buildings (both Sports Leisure and Cultural Leisure varieties).Ploppable Public Services ( Electricity, Water, Waste, Fuel, Police and Fire Services, Education, Health & Environment).Mass-transit, including Buses (released in early 2010 as a Planet Offer Content Pack, later included in Cities XL 2011) and Metro (released in Cities XL 2011).Elaborate transport road-building system, allowing construction of curved roads, Bridges and tunnels.Dedicated resource-building chains, allowing city specialization.1000 buildings (550 in the original base game, 700 in CXL 2011) inspired by European, America and Asian architecture style Pack Buildings.62 maps (30 in the original base game, 35 in Limited Edition, 50 in Planet Offer, 62 in CXL 2012) with realistic landscape, including real-life city maps like New York and Rio de Janeiro.Cities XL 2012 - an Expansion pack for CXL 2011 was released in October 2011. In late 2010 Focus Home released Cities XL 2011, an expansion converting the game into fully Single player. Monte Cristo released the game on October 9th 2009. The game allows the player to create and manage cities, keep its economy running and care for the needs of the citizens.

    CITIES XL 2011 PC

    Cities XL is a city-building computer game for PC developed originally by Monte Cristo, and currently unsupported though the franchise is in the hands of Focus home Interactive.










    Cities xl 2011